Tile Turfer
🎨 PAINT = POWER 🔫
Tile Turfer is an experimental top-down shooter prototype built to solve the "camper's problem." In traditional shooters, stats are static. Here, your movement is your ammo.
🎮 THE CORE LOOP
- MOVE to paint the floor tiles your colour.
- CONQUER more territory to increase your Fire Rate.
- DEFEND your turf from enemies who paint over it to weaken you.
- SURVIVE the infinite swarm using aggressive "Push Forward" combat.
🚀 FEATURES
- Dynamic Fire Rate System: Watch your fire rate evolve from a low fire-rate to an overwhelmingly high one.
- Territory Tug-of-War: Enemies don't just attack you; they attack your stats by stealing your floor tiles.
- Risk/Reward Gameplay: Do you retreat to safety and lose fire rate, or push deep into enemy lines to maintain maximum power?
🛠️ CONTROLS
- WASD: Move & Paint
- Mouse: Aim
- Left Click: Shoot
Created as a Proof of Concept for University Assignment [ADT].
| Updated | 7 days ago |
| Published | 21 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Oliver Neal |
| Genre | Action, Shooter, Survival |
| Made with | Unity |
| Tags | 2D, Arcade, Experimental, Fast-Paced, Prototype, territory-control, Top-Down, Unity |

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