🎨 PAINT = POWER 🔫

Tile Turfer is an experimental top-down shooter prototype built to solve the "camper's problem." In traditional shooters, stats are static. Here, your movement is your ammo.

🎮 THE CORE LOOP

  • MOVE to paint the floor tiles your colour.
  • CONQUER more territory to increase your Fire Rate.
  • DEFEND your turf from enemies who paint over it to weaken you.
  • SURVIVE the infinite swarm using aggressive "Push Forward" combat.

🚀 FEATURES

  • Dynamic Fire Rate System: Watch your fire rate evolve from a low fire-rate to an overwhelmingly high one.
  • Territory Tug-of-War: Enemies don't just attack you; they attack your stats by stealing your floor tiles.
  • Risk/Reward Gameplay: Do you retreat to safety and lose fire rate, or push deep into enemy lines to maintain maximum power?


🛠️ CONTROLS

  • WASD: Move & Paint
  • Mouse: Aim
  • Left Click: Shoot

Created as a Proof of Concept for University Assignment [ADT].

Updated 7 days ago
Published 21 days ago
StatusIn development
PlatformsHTML5
AuthorOliver Neal
GenreAction, Shooter, Survival
Made withUnity
Tags2D, Arcade, Experimental, Fast-Paced, Prototype, territory-control, Top-Down, Unity

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